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A drop of water meets soap and becomes beautiful bubbles

A Apple B Ball C Cat D Dog E Elephant F Fish

📖 Where’s My Teddy, Timmy? A Fun and Engaging Story for Kids (Ages 2-5) Story Summary: Timmy loves his teddy bear more than anything! But one day, Teddy is gone! 😱 Timmy searches high and low, under the bed, in the toy box, even in the fridge! Will he ever find his best friend? 📚 Page-by-Page Story & AI Illustration Prompts: 📖 Page 1-2: Text: Timmy wakes up and reaches for Teddy. "Teddy?" he calls. But Teddy is gone! 😯 🎨 AI Illustration Prompt: A little boy with messy hair sits up in bed, rubbing his sleepy eyes. His bed is cozy with colorful blankets, but Teddy is missing! 📖 Page 3-4: Text: Timmy looks under the bed. No Teddy. He checks behind the curtains. No Teddy. "Where’s my Teddy?" Timmy wonders. 🎨 AI Illustration Prompt: Timmy is on his hands and knees, peeking under the bed. His feet stick out, and a playful kitten watches him curiously. 📖 Page 5-6: Text: Timmy checks the toy box—only cars and dolls! He peeks in the laundry basket—just socks! "Teddy? Where are you?" 🎨 AI Illustration Prompt: Timmy lifts the lid of a toy box, surrounded by scattered toys. The laundry basket next to him is overflowing with colorful clothes. 📖 Page 7-8: Text: Timmy checks the kitchen. No Teddy in the fridge! He looks in the bathroom. No Teddy in the tub! "Oh no! I can’t find Teddy anywhere!" 🎨 AI Illustration Prompt: Timmy stands on tiptoes, opening the fridge, looking puzzled. A carton of milk and apples are inside, but no Teddy! 📖 Page 9-10: Text: Timmy sits down. "I miss Teddy," he sighs. Then—giggle giggle! What’s that sound? 🎨 AI Illustration Prompt:

Description: 1. Main Character: Mily, Protagonist: Pinky is a cat 2. Mily is curious, spunky, generous, brave, quick-witted, and her ingenuity always comes in clutch 3. Mily is a galaxy wanderer going from planet to planet. She currently lives on Mars and her town is called Mira Marsa. 4. Mily takes her ship from planet to planet to meet new furry friends. 5. While she is trying to meet new furry friends, she is also trying to find herself. 6. Pinky is trying to sabatoge Mily's journey 7. Pinky is trying to get her new furry friends against her. 8. Mily shows love, caring, communication, and transparency to negate all the negativity that Pinky creates 9. Ezra her younger brother and Linda Ezra's dog are the supporting characters in the story 10. Drew is her older brother 11. Mom and Dad are the angel voices in her head to help her through tough times to remind her that there are good beings in the galaxy. 12. The message of the story is that Life is a long journey with many trials and tribulations with ups and downs. Stay on the path toward love and appreciation and things will turn out great. 13. The lesson or value we want to convey is that When things and or furry beings are against you, there are 10 times more furry beings that are rooting for you. 14. The story tries to teach us to keep striving to be the best person you can be. 15. The book should start out with how loving and understanding Mily is. That she loves furry animals. Then we have Pinky that is sabatoging her jouney. the end of the story is how Mily and Pinky become best of friends and continue the galaxy journey together finding new furry friends with Playful tone with an educational style. 16. the writing style should have rhymes 17. How will the story teach or inspire children? To keep striving to be the best person you can be. There is only one YOU in this world and your uniqueness is what the world needs.

very year, the animals of the Great Forest come together for the Forest Games, a fun-filled day of friendly competitions—racing, jumping, climbing, and balancing events that celebrate each animal’s unique abilities. Milo the Moose has always loved watching the games, but this year, he wants to participate. There’s just one problem: Milo can’t run or jump like the others. His legs aren’t as strong, and he moves more slowly than his friends. Some animals worry that the games might be too difficult for him, but Milo is determined to find a way to compete in his own way. With the help of his inventive raccoon friend, Hazel, Milo modifies his walking cart with new wheels and a gentle push mechanism, allowing him to move more easily. As the games begin, Milo discovers that while he may not be the fastest, he has other strengths—he’s great at balancing, solving tricky obstacles, and encouraging others when they feel discouraged. During the final event, a team relay, one of the fastest competitors, Benny the Rabbit, trips and twists his ankle. The whole team is at risk of losing—until Milo steps in. Using his cart, he carries Benny across the finish line, proving that winning isn’t about being the fastest or the strongest—it’s about teamwork, kindness, and determination. At the end of the games, the animals cheer for Milo, not because he won the most events, but because he showed everyone that true strength comes from never giving up. Inspired by him, the animals decide that next year’s Forest Games will include new events that celebrate different kinds of abilities, ensuring that everyone has a chance to shine.

Leo age 7, has a tough time expressing what he wants. He realizes over time by helping others find their words, his true super power is his word!

Grumpy is a Giant who learns how to take care of himself and also learns how to smile.

1. Explanation: Kerem stops at the entrance of Avrupa Pasajı in the early hours of the morning. The arcade is still empty, there is a slight melancholy in the morning calmness of the city. He watches the streets wake up, camera in hand. Visual: Kerem is alone in front of the historical stone pavements and iron gate of the arcade. There are slight reflections in the display windows; the silence outside is like a preparation for the nostalgia inside. Emotion: A peaceful curiosity. The moment of meeting the city's historical face. 2.Explanation: Kerem slowly steps into the arcade. He gets lost among the antique shops, old clocks, books and posters. He tries to feel the traces of old times by touching the stone pavements of the arcade. Visual: Antique clocks, old maps and gramophones in the display windows. Kerem looks closely at a camera by touching the glass of the display window. Emotion: The feeling that time has slowed down. Every object is like an echo from the past. 3.Explanation: Kerem notices an old pocket watch in a display case. This watch makes him think about how the city was lived in a different time period. He imagines the flow of time and the changes in the city. Image: Kerem examines a rusted pocket watch. An old map of Istanbul hangs behind the watch. Antique books are lined up on the display case. Emotion: Layers of time and nostalgia. This object is a deep reflection of the past.

Miaunel era un pisoi tare distrat care întotdeauna îşi deranja colegii în clasă. La şcoală se agăţa de coama leului, îi dădea şuturi şoricelului sau trăgea de coadă maimuţa. În clasa sa, era un urs şi o cămilă care îl găseau comic şi care făceau ca el, dar, celelalte animale îl găseau nesuferit şi nu se jucau cu el. Într-o zi, Miaunel a vrut să se joace cu girafa, dar aceasta i-a zis: „Nu vreau să mă joc cu tine pentru că tu mă loveşti tot timpul şi mă deranjezi când lucrez. Mă voi juca cu tine când vei merita.” Miaunel i-a răspuns girafei: „Puţin îmi pasă că nu vrei să te joci cu mine”. În sinea sa, Miaunel s-a sinţit trist şi supărat. Atunci şi-a zis: „Aş vrea să am mulţi prieteni cu care să mă joc toată ziua. M-am săturat ca toata lumea să se plângă de mine”. Ce credeţi că ar putea face Miaunel pentru a câştiga încrederea girafei şi a deveni prietenul ei?

a vibrant, cartoon-style book that takes children on an exciting journey through the alphabet while celebrating self-love and diversity. Each letter introduces readers to a unique and diverse character, teaching both the alphabet and important life lessons about confidence, kindness, and self-acceptance. The illustrations are lively and colorful, with playful, engaging characters that spark the imagination. Through fun adventures, this book encourages children to embrace who they are, fostering positive self-identity and reinforcing the message that everyone is special in their own way. It's a joyful, educational experience that combines learning with the empowerment of loving yourself.

Shellby befriends other beach creatures, like seagulls and sandpipers. Children learn about friendship and coastal wildlife while enjoying the beach with Shellby.

"The Story of How the Owl Got Lost in the Forest" is about a wise owl who helps a little hedgehog find his way home. As they search, the owl realizes she is also lost. Together, they follow a stream to a clearing where their friends are waiting. They learn that even the wisest can get lost, but with friends, they can always find their way back. This heartwarming tale emphasizes the importance of friendship and helping each other.

Join Polar Bear as it explores the icy Arctic landscape, meeting other Arctic animals like seals and penguins. Children learn about the polar region and its inhabitants.

A young woman has no clear path, but soon discovers a passion for guiding young children.

book about cvc words for learning reading

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Kal, his nanny and their Great Dane dog go for a walk in the enchanted woods and have a wonderful adventure

In a cozy little house at the edge of town lived a curious Border Collie named Benito and his dad, Rodo. Every night, they shared a special ritual: reading together. Benito wasn't just any dog; he loved books. He would wag his tail excitedly when Rodo picked up a book, and then snuggle next to him on the couch. Their reading adventures took them to faraway lands and magical worlds. From tales of brave knights and dragons to stories of deep sea explorations, each book was a new adventure. Benito listened intently, his eyes fixed on the colorful pictures, occasionally pawing gently at the pages as if trying to touch the characters. Rodo loved these moments too. He cherished the bond that grew stronger with every page they turned together. Sometimes, he would pause and ask Benito what he thought about a character or a story twist. Benito would respond with a soft bark or a nuzzle, as if giving his own opinion.

Child drink glass of water near Fiji Island source of water
